Friday, November 30, 2007

Interesting read 2

Jon put the slides and recording from his presentation. Wow. I completely see where he is going with this. That article on gamasutra I read the other day was nothing compared to hearing it from Jon's mouth. I'm leaving the previous post up for comparison but I completely agree with him. Especially on the "ethics" of this whole discussion.

One thing I would like to clear up though is that I'm still into the entertainment side of this, however I love the art possibilities. I can honestly say I would like to make a game like Jon describes in his talk. And it really boils down to the ethics part. I wouldn't want to be the CEO of McGames Studios.

I don't have to time right now, mainly because I wanted to post my reaction really quick, to dissect everything when you can hear it from the man himself. Please do, you won't regret it.

Favorite line: "Would they still want to play our game if we removed the scheduled rewards?" Food all the way! (You'll now what I mean when you listen/watch it.)

Tuesday, November 27, 2007

Interesting read

Note: This is the first time I have heard of Mr. Blow so theres a small chance I don't know what I'm talking about.

I just finished reading a summary of Jonathan Blow's speech at MIGS 2007. It's defiantly a head scratcher. Games to me have always been entertainment. Without a doubt they can be art (Ico) or they can just be entertaining (Halo, CoD, etc) and of course the mix of the two. What I got from that summary was mix of architecture astronauts meets game designer.

Without going into details, I think Blow was way to far out there.
But at the same time bring up some good points in the ethical department. I had never thought about it that way.

I pretty much love Halo (1,2, & 3). I understand others for not liking it as much as I do, but hey thats not going to stop me from loving it. With that said, Halo 3 is brought up quite a bit. I got the impression, from the summary, that the game is being penalized for not being art. No body can say, including me, that Halo is art. It's entertainment, along with CoD, Bioshock and the rest.

Hopefully one day I can create games professionally and I won't be interested in the art part (at least not for the time being). But that's not to say others have the same feelings. More power to them and I'm glad there are others in it for the art, it's just not me. Just as in books, movies, etc there are those that do it for art and others for fun. Same with games. You can have your Icos and Flows, at the same time keep the Halos. There's room for everyone, not just one.

I would also like to note that this is in no way an "attack" or insult to Blow. Just trying to wrap my head around his "teachings" to better understand it, if at all. It's definitely an interesting topic to say the least.